![]() All you have to do is run off an edge but before you fall off press 'Down' to duck, you should slide off the edge ducking and fall down through the water as though it isn't even there. Lockjaw's Locker in Gangplank Galleon is a good example, but there are others. It works in any level with dry land AND safe water in it (something that the original DKC never featured). ![]() This trick is just about as useful as it sounds. The distance required is not the same for all rooms, and different directions require less distance than others, like in Hornet Hole you have to go down quite far to make the room re-enterable, but you only have to go up a little way, and in Pirate Panic in Gangplank Galleon with the first room (the one with the message from K.Rool on the scroll) you only have to go right to the small cannon in the background to unlock it, but you have to go to the stack of three barrels if you go to the left instead. ![]() To re-enter the room you have to go a certain distance away from it and then return. To immediately unlock the screen (if you really can't wait ten seconds) just press 'A' to team up again and that should do it, but it wont allow you to enter the room. A good place to try this trick out is at the two bonus rooms up from the hook in Hornet Hole in Krazy Kremland. Also, if you're at a place where there is a gap at the bottom of the screen and you fall down it, whether or not it is a bottomless pit, even if it was safe before, you will lose a life and exit the level. What happens now is that you can't walk into that room, and you can't move off of the screen you're on for about 10 seconds. Your Kong should start to walk into the bonus room, but spin back out when her/his buddy lands. When your buddy is on his/her way down, press across towards the entrance. Now press 'A' to team up then hold 'Up' and press 'Y' to throw your buddy up. The best way I know of getting close is to jump across to it, but release across before you land, then without pressing across, just press 'Y' until you are as close as possible to the entrance. Make sure you have both Kongs, then walk right up to an open doorway or cave (or whatever) entrance to a bonus room but don't walk too close or you will walk in. I don't think this could help you in any way but it is interesting still. If you're lucky (I've done this a few times), Diddy could morph into some weird things, including Klubba! Usually the game freezes up and often the games get erased, so DON'T DO IT. Depending on where you throw the air, different results could happen. Pick up the first DK barrel you find and hold it up against a wall. ![]() Don't say I didn't warn you!! Enter Castle Crush with Diddy alone. The following trick could ERASE your character data, so DON'T DO IT! Proceed with extreme caution if you really can't resist. Here's a bunch of glitches for DKC2 from. ![]()
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